G, the most massively produced modification of the German Panther tank. Two German Panther Ausf. G tanks were captured by Polish troops during the Warsaw Uprising on August 2, Rebels applied national colors and various emblems to the vehicles, which is reflected in the game. One tank was nicknamed “Pudel” which means Poodle and used in urban warfare. The Polish nation will not be added to the Tech Tree. Added a new functionality for newcomers and those players who want to improve their game skill. The Boot Camp will replace the current Battle Training. The tutorial in the Boot Camp will explain the basic elements of World of Tanks: The mode will be available when entering the game for the first time; for the rest of the players:
We are continuously working on the new matchmaking system, and yes, there will definitely be fixes to it in time. As the entire mechanism is quite complex, we need to address every issue separately and introduce those improvements step by step. Platoons never seem to be at the top of the list excluding Tier X. Are players punished for playing in platoons? If not, are any changes planned?
We are looking into this and will improve it as soon as we can.
Mar 03, · Comparing the WZ to the is a much harder task, as the has some similar strengths to the WZ such as a very strong turret, good view range and mobility, and an extremely well protected upper plate (even better so than the WZ’s).
Hey guys, Avalon here. Its that time again. Another new remodel is out. The FV Caernarvon Mk. After the recent changes to the Caernarvon, I picked it up and found myself quite liking it. So I decided it really did need a better visual model and there were a few things I didnt like about the WG model. See what actually changed after the jump. That initial dislike resulted in the ‘Historical Caernarvon Restoration’, which removed the OQF 32pdr gun and associated turret and replaced the gun with the more historical OQF 20pdr gun.
However it was a bit of a hack job, as I just used the gun from the Centurion Mk.
Portal In May we have shared our plans for preferential matchmaking and later detailed an update in July, detailing our plans on how we aim to improve the vehicles themselves and the current issues we have with the matchmaker itself. Tanks with preferential status are likely to get matched into dual or single-tier battles, where their status combined with combat parameters does more harm than good.
Improve the experience for preferential tanks while keeping the preferential matchmaking parameter and their unique characteristics intact. All-around vehicle rebalances on a tank-by-tank basis to improve their statistics combined with matchmaker rule revision. As a side note, regular Tier VIII vehicles face a similar issue with matchmaking, amplified by the fact that they also compete against Tier X tanks.
Most field units were modified to help address the problem, but later the modified M81E1 was introduced with a shallower slot, along with a matching modification to the missile, that cured the problem.
Extremely tough upper hull plate and frontal turret Surprisingly strong lower frontal plate Good straight line speed, and terrain resistance makes up for lower engine power Cons: Very low rate of fire, poor accuracy and long aimtime Poor penetration Side armor can be unreliable when sidescraping Performance The plays much like a highly exaggerated IS-6, with even stronger strengths and even weaker weak points.
It trades 20mm of side armor for an additional 20mm on its front, still heavily angled, giving it an effective armor of more than mm at the front. The turret is also extremely thick and very well angled, capable of shrugging off shots from even tier X guns. However, the lower glacis is much weaker, capable of being pierced by almost anything that it will face. Also, the upper plate relies entirely on sloping to provide protection; taller tanks of which there’s plenty, given the ‘s low profile will be able to shoot on it from above and thus dramatically reduce its effective thickness.
Facehugging is ill-advised against such tanks. The gun is a typical, modernized clone of the legendary mm D series, featuring rack-blowing damage, a rather poor mm of standard AP penetration, a good HE shell for softskins and an abysmal 0,46 accuracy that will have trouble hitting the moon. Of special note is that this gun has been modified to fire HEAT rounds:
WOT Express did a transcript with the most relevant information. In addition to the Chinese Tank Destroyers, there is already a SPG branch ready, but it remains the question if will be released or not. KongZhong comes to Wargaming with a lot of requests. Unique tanks, crews, maps are just the tip of the iceberg.
World of Tanks es un juego multijugador masivo de acción en línea basado en el equipo dedicado a la guerra acorazada. Sumérjase en épicas batallas de tanques de la Segunda Guerra Mundial con otros vaqueros de acero de todo el mundo.
And here are the notes Added Japanese Tech Tree: With object penetration, the final armour-penetration parameter of the shell will be decreased and the object will be destroyed. Elevation angle for the 45mm 20K gun changed from 21 to 20 degrees Elevation angle for the 57mm Gun Type 97 changed from 21 to 20 degrees Traverse speed for the Type 97 turret changed from 44 to Elevation angle for the 47mm Gun Type 1 changed from 21 to 20 degrees Traverse speed for the Type Kai turret changed from 46 to We managed to get updated information about the Chi-Ha tank and other Japanese models, and decided to make the parameters for both Chinese and Japanese versions similar.
Upper side hull armour was thickened by 20mm from 80mm to mm Weight reduced by 2. Ammo rack for 10,5 cm Kw. So the amendments include a weight decrease, hull armour corrections, an ammo rack increase and elevation angles. Traverse speed for Maus turret changed from 14 to It is not a secret that all tanks in the game have a higher traverse speed than they did in reality.
Checking the updated documentation we discovered that the Maus had a lower value for this parameter compared to other tank models. Ammo rack for the IS with the mm gun was altered accordingly to historical data 28 shells. After this tank was included in patch 0.
World of Tanks Guide
The increased penetration and rate of fire will allow this TD to perform its main role: At the same time, complex changes to mobility will allow for escaping enemy fire and fighting for survival in close-range combat. Tanks with preferential status are likely to get matched into dual or single-tier battles, where their status combined with combat parameters does more harm than good.
Improve the experience for preferential tanks while keeping the preferential matchmaking parameter and their unique characteristics intact. All-around vehicle rebalances on a tank-by-tank basis to improve their statistics combined with matchmaker rule revision.
Improved the matchmaking by vehicle types (the matchmaker will try to assemble similar teams) Improved the system of assembling teams by ranks. Reworked the interface when entering the mode: added information about available servers; reworked the display of information about the Prime Times.
Development history[ edit ] When the Type 59 main battle tank was being developed it became apparent that because of high weight of the tank it would have difficulties operating in areas of southern China. These areas mostly consist of mountain ranges, hills, rice paddy fields, lakes and multiple rivers which many times are without a bridge or with bridges which couldn’t withstand the weight of the Type 59 tank.
Therefore, in the late s the PLA Ground Force submitted requirements for a light tank which could be successfully deployed in the areas of southern China. Construction of the first Type 62 light tank prototype, Type , began in and ended in The tank officially entered production and service with the PLA in This new variant was designated Type 62G. Chinese Type 62 light tank graphic. As such it has a typical tank layout: Although the Type 62 light tank is similar to the Type 59 main battle tank in appearance, it has a smaller hull and turret.
The Type 62 light tank was given a four-man crew configuration, with the driver seated on the left hand side of the front of the hull, the tank commander and gunner seated on the left side of the turret in a tandem formation and the loader on the right hand side of the rear of the turret.
However, due to the design shortcomings, only one prototype was completed before the fall of when development was cancelled. Design features Flaws that were found during initial tests including a heavy and very cramped turret interior, insufficient armor on the hull, and a weak and unreliable engine that was struggling to propel the overall mass of the vehicle.
Most of the technology used in the WZ were copies of earlier, close to obsolete Soviet solutions. Turret design was cast steel with welds on the roof area fitted with two crew hatches and a commander’s periscope. Suspension consisted of seven road wheels with internal shock absorbers, three support rollers, and a drive sprocket positioned at the rear with a removable ring gear and guide wheel. The transmission was similar to the one in the IS series, and featured a multi-disc dry main clutch, eight gear transmission with dual, planetary rotation mechanism, and a final drive.
The WZ is by far a better tank. Hell I don’t even know why I’m going to bother keeping the Everything the has the WZ has, except better (Ba the UFP and gun depression).
Goes insanely fast in a straight line due to unbelievable acceleration power, but it has trouble turning. It’s basically a weird moving polyhedron, so it can bounce a lot of machine gun fire and the odd cannon shot, but it isn’t as bouncy as the T Do not reward Wargaming for that kind of behavior. It isn’t particularly overpowered compared to a tank you can get for gold, so don’t pay an exorbitant amount for it. It went on sale for a few days, and allegedly was so overpowered they pulled it from the premium store.
Newsflash – any tier 3 with preferential matchmaking will be overpowered because that’s what preferential matchmaking does to a tank, it makes it win more. Anyway this is an average tier 3 TD with m view range and the worst gun in the game, the Russian 76mm. Its frontal armor is also immune to machine guns, though 60mm of armor isn’t going to stop much at tier 4. If this tank was put on sale again, I do not believe it would outperform the T , especially not with the map changes.
Tank Guide: WZ
Please take your time and read the blog rules May 13, SS: I got this by mail, I hope you enjoy it Author: Direct comparison to IS
As a side note, regular Tier VIII vehicles face a similar issue with matchmaking, amplified by the fact they also compete with Tier X tanks. Matchmaker rules revision is .
Game Theory 9 Donations Currently the website gets over 25, visits per day, and a server to keep up with such a demand does not come cheap! If you find the website worth it, please consider donating! You can become a Patron and set up a monthly donation at: Often featuring guns well under-powered without the use of a lot of premium ammunition, and now facing up to 3 tiers higher than its own i. A better fundamental understanding of how scout tanks could operate at a very fundamental level, however, will ease the pain and frustrations these tanks can cause.
This continues for each tier: I highlight some of these tanks on purpose to show some of the heaviest armored tanks you might face and need to engage, as your scout tank may need be able to penetrate at some point in the battle. What this means is, you need to be willing to shoot a lot of premium ammunition.